
guitar tuner Though Rock Band's Pro Guitar mode provides a thorough and functional set of tools to ease both newcomers and skilled strummers into the game's unique interactive style, Rocksmith seems to place a higher impetus on simplicity. This ethos is obvious from its core conceit -- it works with any electric guitar you've got, provided it has a sufficient number of tuned strings.
The focus on simplicity is also built into the game's user interface: Notes are gems, which familiarly fly towards the player on a numbered chart, with each number representing a fret. The gems are color-coded to represent the different strings; for example, a red gem on the seventh fret means you have to hit the low E string on the seventh fret. These are frequently combined into chords, which are handily labeled next to the note chart as they come.
Rocksmith is able to detect these notes based on the actual sound your guitar produces -- which unfortunately means you have to check your guitar's tuning before playing each song. Luckily, a handy in-game tuner ensures that the process is as quick and inoffensive as possible.
The early Alpha version of the game I demoed showed off a few of the game's bold ideas about moving you up the ladder towards real-life guitar proficiency. For starters, there's a plethora of minigames designed to include your manual dexterity on the fretboard. Also, instead of choosing a song's difficulty level before you play it, each track is split into different phrases which "level up" as you play them successfully. As each phrase increases in level, more notes, chords and special techniques are added, until you're actually playing something that sounds similar to the song in question.
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